First, a little video: Inspiration vs Plagiorism - use multiple resources for your inspiration
1. Developing the ad concept - HOW IT NEEDS TO BE SAID – the primary IDEA behind the piece.
The design concept is the creative solution to the design problem. The concept should COMMUNICATE the objectives in the best way: express the personality and spirit for the company, establish a headline, establish the image(s), unify all elements of your design, etc.
Examples of some ad campaignes; look at the style of each one:
Camphor Sculptures Fragrance (Hindu Gods)
Harley-Davidson Motorclothes
Be a Hero, Donate Blood
Love Your Snob FreshPet Food
Find more here
2. Thumbnails, roughs, comps and final work:
1. Thumbnails are very small sketches of design ideas (around 3x3 inches)
2. Roughs are the real size elaborated sketches with as many details as possible
3. Comps (comprehensives) are almost finals; that is what you show to the client for their final approval
4. Completely finished and polished final work for a client
Some examples:
Poster thumbnails
Logo thumbnails (with a final logo)
Thumbnail for Kellogg's package
Pencil rough for Kellogg's package
Roughs (brochure)
Roughs (brochure)
Western Ad Rough
Grand Central Terminal poster - work on Rough
Grand Central Terminal final poster (artist Yuko Shimizu )
Stages of developing the concept:
1. Thumbnails:
Thumbnails are your blueprint, if you think visually with thumbnails, you will eventually solve the problem.
Sketch or draw thumbnails. Looking at relevant information will give you a better understanding of the problem.
Research stimulates your mind, and brainstorming on paper gives the natural result.
2. Rough:
This is where you think through all the details. What colors should be used? What typefaces are needed to communicate your idea or message? You can use markers, color pencils, computer (then you have to print them in color), etc.
Choose the best ideas and develop thumbnails into roughs (so, totally there will be 3 roughs). The size is approximately 8.5x11 or 11x8.5 inches (the letter size).
1. Developing the ad concept - HOW IT NEEDS TO BE SAID – the primary IDEA behind the piece.
The design concept is the creative solution to the design problem. The concept should COMMUNICATE the objectives in the best way: express the personality and spirit for the company, establish a headline, establish the image(s), unify all elements of your design, etc.
Examples of some ad campaignes; look at the style of each one:
Camphor Sculptures Fragrance (Hindu Gods)
Harley-Davidson Motorclothes
Be a Hero, Donate Blood
Love Your Snob FreshPet Food
Find more here
2. Thumbnails, roughs, comps and final work:
1. Thumbnails are very small sketches of design ideas (around 3x3 inches)
2. Roughs are the real size elaborated sketches with as many details as possible
3. Comps (comprehensives) are almost finals; that is what you show to the client for their final approval
4. Completely finished and polished final work for a client
Some examples:
Poster thumbnails
Logo thumbnails (with a final logo)
Thumbnail for Kellogg's package
Pencil rough for Kellogg's package
Roughs (brochure)
Roughs (brochure)
Western Ad Rough
Grand Central Terminal poster - work on Rough
Grand Central Terminal final poster (artist Yuko Shimizu )
Stages of developing the concept:
1. Thumbnails:
Thumbnails are your blueprint, if you think visually with thumbnails, you will eventually solve the problem.
Sketch or draw thumbnails. Looking at relevant information will give you a better understanding of the problem.
Research stimulates your mind, and brainstorming on paper gives the natural result.
2. Rough:
This is where you think through all the details. What colors should be used? What typefaces are needed to communicate your idea or message? You can use markers, color pencils, computer (then you have to print them in color), etc.
Choose the best ideas and develop thumbnails into roughs (so, totally there will be 3 roughs). The size is approximately 8.5x11 or 11x8.5 inches (the letter size).
Inspiration vs Plagiorism
Video: Inspiration vs. Copying For CreativesArticle: What is plagiarism in design and what is not?
Concepts, Thumbs, Roughs
1. Think about concepts for your ad campaign; create 2-3 completely different ideasMake thumbnail sketches with these ideas
2. Choose your best idea and develop thumbnails into roughs (so, totally there will be 3 roughs).
AD REDO, the second improvement
Finish improving your AD REDO for the second time and submit it into the dropbox; name is Final2